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 Character Thread

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Moose
Fel
zeru
Rejha
Nick
Skippy
Umbreon
Xazhi
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Xazhi
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Xazhi


Posts : 603
Join date : 2011-06-19

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PostSubject: Character Thread   Character Thread I_icon_minitimeMon Jun 25, 2012 7:32 pm

This is where to put your Characters. This is the Format:


Name:
Race:
Age:
Birthsign:
Class:
Skills:
General Appearance:
Clothing/Armor:
Weapons:
Biography/history:

Spells (If applicable)
STATS (List your characters stats at level 20-25):


Same as the SWRP, we want to Diversify classes. Here's a basic kind of outline of what kind of classes we're looking for (Totally just examples, or names to kinda give a feel for where your character is at):

Barbarian, heavy weapons dude usually with some kind of lighter heavy-armor.
Paladin, Big beefy sword-and-sheild defender wearing what can only be described as armor made of a Tank.
Ranger, usually short-sword and Bow kind of person, animal companions, stuff like that.
Theif, does that need explaining?
Black Mage, the guy who nukes and conjures.
Monk, FISTS! FISTS EVERYWHERE! Also usually some healing and protections spells.
White Mage, great at healing and keeping everyone buffed and enemies debuffed.
Assassin, Daggers and sneak, take out their targets quickly before slipping back to the shadows.


Here's what we have so far:

Black Mage: Xazhi
Monk: Nick
Assassin: Shelby
Ranger: Sen
Theif: Ethan
Warrior: Rejha
Paladin: Xazhi



Last edited by Xazhi on Sun Jul 08, 2012 11:42 pm; edited 1 time in total
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Umbreon




Posts : 212
Join date : 2012-05-04

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeMon Jun 25, 2012 8:13 pm

Name: Ashir'ani (Ash-ear-annie)

Race: Khajit

Age: 19

Birthsign: The Shadow

Class: Rogue (Thief)

Skills: One Handed, Sneak, PickPocket, Lockpick

General Appearance: Light brown fur covering her all over, black stripes on her face, arms and tail (Like a Tiger) with amber eyes.

Clothing/Armour: Thieves Guild Armour (The hood has a face mask, Similar to the Dark Brotherhood cowl)

Weapons: 2x Elven Daggers

Biography/History: Born in Skyrim to a pair of travelling Merchants, she lived in the cold and on the road. After her parents died, there was no one to earn money, so she became a petty thief, doing quite well until she tried to rob a prominent member of the thieves guild, who found and took her in, where she quickly mastered the trade, stealing whatever she needed.

Stats:
Spoiler:


Last edited by Umbreon on Mon Jun 25, 2012 8:22 pm; edited 1 time in total
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Skippy

Skippy


Posts : 646
Join date : 2012-05-29

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeMon Jun 25, 2012 8:20 pm

Name: Sethesi Dreloth

Race: Dunmer or Dark Elf

Age: 22

Birthsign: The Serpent

Class: Assassin

Skills: Marksmanship, Sneak, Lockpick and Light Armour

General Appearance: A scar runs down her left cheek from the bottom of her eye. Her face is thin and drawn, with orange war paint licking around her eyes and down from her bottom lip. Her hair is short and black. Her eyes are a deep red.

Clothing/Armor: Dark Brotherhood Initiate Armour and Hood, When off duty, she wears whatever she can find.

Weapons: An Eleven bow equipped with Elven Arrows

Biography/history: An Assassin from an early age, she has been trained all her life. She worked for the Dark Brotherhood out of Dawnstar until the sacking of the sanctuary and the escape of the Night Mother. Now she is free lance, working for whoever she finds.

STATS:

Every other stat is at level 15.
Spoiler:


Last edited by Skippy on Wed Jun 27, 2012 1:43 am; edited 2 times in total
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Xazhi
Admin
Xazhi


Posts : 603
Join date : 2011-06-19

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeMon Jun 25, 2012 9:02 pm

Name: Aije Aebeir
Race: Altmer (High Elf)
Age: 37
Birthsign: The Ritual
Birthdate: Morningstar 7th, 4E 277
Class: Black Mage
Skills: Conjuration, Destruction, Enchanting, and some basic One-Handed Combat
Weaknesses: Not overly strong or fast physically, not the best at Melee combat (Particularly when against Heavy Armor/Weapons), not the Stealthies fellow ever either.
General Appearance: Long dark hair usually tied back into a ponytail, short full beard of the same color. Fair skin, blue eyes, around 6'3". Disregarding clothing, he looks something like this.

Biography/history: Aije grew up in Winterhold*, where his family had lived since his great grandfather first came to the College there. He was taught by his father in the ways of basic magic untill he was old enough to attend the College himself. Once there, he began his study in the schools of Destruction and Conjuration, with heavier emphasis on Conjuration. Around the age of 30, he mastered Conjuration, and became a teacher at the college a year later. Over the next five years, his obsession to match his great grandfather's knowledge and power grew, and at the end of 4E 312, he set out on a journey of his own. All along the way, he studied and practiced his magic, meeting friends that would help him along the way.

Notes:
-Aije was named after his great grandfather, who was a Wizard of unrivaled power during his time. He seeks to match his power some day.
-His entire family, since the time of Aije the first, have all been Mages, and have all attended the College of Winterhold.
-His entire family have also been worshipers of Azura since that time.
-He has in his possession a Sigil Stone, which belonged to his great grandfather and was passed down to every son in his family. Aije the first never told anyone what it is or how it works before he died. To this day, nobody knows.
-Aije himself is actually 1/8th Dunmer, though nothing about him reflects this (in appearance, stats, or otherwise).


Clothing/Armor:
Spoiler:

Weapons:
Spoiler:

Spells:
Spoiler:


STATS:
Spoiler:

*Somewhere around 4E 204, Winterhold began reconstruction. A map of current Winterhold (ESRP time) looks like this (laid over a map of Winterhold as of 4E 201)
Spoiler:


Last edited by Xazhi on Tue Jun 26, 2012 6:22 pm; edited 4 times in total
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Nick

Nick


Posts : 224
Join date : 2011-11-17
Age : 32

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeTue Jun 26, 2012 12:39 am

Name: Gnaeus Mannimarco Ignatius
Race: Altmer (High-Elf)
Age: 37
Birthsign: Mage
Voice: Link: When Molag Bal speaks, that's what my character sounds like, only less echoy and whatnot. (Molag Bal's, this is what he sounds like when he speaks)
Class: Monk/Healer (anti-undead, Atronach), Mystic
Faction: Miner, Woodcutter (Lumberjack), Mystic, Monk, Dissident
"It takes an uncommon strength to work in the mines here in skyrim. The earth here is cold and hard, like the heart of a nord."-Belrand

Skills: Hand to hand combat, Restoration, Alteration, Mining, Chopping wood, carrying things. Spear
General Appearance: Large and Muscular, white eyes and white war tattoos going from his eyes to his neck. He's got a shaved head, but his hair would be white if it grew out. He has white eyebrows. He's clean-shaven. He's big, he stands at around 6'8" (203cm~) look at the image.
Large image
Spoiler:

Clothing/Armor:
wears imperial light boots (fine) or just boots, and a Roughspun tunic or ragged trousers. Doesn't don armor when in battle (see Alteration skills).
Weapons: Fists, his mind. A steel dagger.
Biography/history:
Spoiler:

notes:
-He has been to the College of Winterhold to hone his restoration skills
-He has delivered items to be enchanted to the College of Winterhold
-He doesn't talk much (not that he can)
-His family (deceased) mostly all mages, some specializing in various schools
-An ancestor of his was a Psijic
-He has a cousin who lives in Winterhold (female cousin)
-Has family in Valenwood, Cyrodil, Summerset Isles, Morrowind, and High Rock
-Has a Bosmer cousin in Cyrodil
-There's a rumor about him aiding a vampire, helping it escape from a town
-only really talks more than usual when drinking, if you can convince him to drink
-Is part Aylied

All Restoration Spells (spell-time-line): (only in-game spells are listed) These are the spells he's learned, the list of his updated spell list will be at the bottom of this page.
Spoiler:

-Alteration-
Spoiler:


-Illusion-
Spoiler:

STATS (List your characters stats at level 20-25): Calibrations underway.
Spoiler:
**Morrowind Spells

Spells Table
[/tr]
Spells Restoration*Alteration* Illusion* Destruction
1 Sun-fire Candlelight CalmFrostbite
2 Close wounds MagelightFlames
3 Heal-other Stoneflesh -Sparks
4 Stendarr's AuraDetect-Life |
5Vampire's Bane Telekinesis* |
6Turn Undead Transmutate| Sound |
7 Greater Ward Dispel†|Silence |
8 Cure disease slow-fall |Blind |
9 Resist Magic ||Night-eye |
10 | | | |

*Spells included but not limited to
Orange: Dawnguard DLC spells
Olive: Morrowind Spells
Green: College of Winterhold Spells
Brown: Spells learned in the mine, or because of it. They almost exclusively used in the mine.
Ie. Muffle is only used in the mine because sometimes the vibrations of sounds can weaken stones and cause a tunnel to collapse.
Yellow: Spells learned from Froki.
I just added color to the destruction column, the colors there are just to make it easier to look at, or whatever, use your imagination.
Spells with "*" by the name are incredibly weak.
Spells with "†" by the name are not yet learned spells, so for now you can ignore them.

Active Effects Description effect
Blessing of the Divines Through a life time of devotion to the Divines, he's been blessed by the divine. Resist Magic +37
Curse Unknown* Partially mute, sounds like a daedra

Toying around with this:
Name Attributes
Arc BLO HVA 1HDSMI 2HD ALT CON DESENC ILU RES ALC LTA LOC PIC SNK SPE HEA MAG STA
Gnaeus 1 31 2 4 5 55

Character development questions:

Why was he cursed?
Who was he cursed by?
Who knows about the Curse?
Who knows how to free him of the Curse?
When was he cursed?
Why does he have so many skills?
What knowledge does he have of his past?
Does he know of his past?
Does he know his ancestry?
Why is he Dissident?
How accurate are his stats? Are they accurate at all?
Does he have romantic interests?
Is he even interested in romance?
what are his interests?
What did he think about his life in the Temple?
" " " " " " " " " " " " " " " His mother?
" " " " " " " " " " " " " " " His Father?
" " " " " " " " " " " " " " " His Uncle?
" " " " " " " " " " " " " " " His Brothers?
" " " " " " " " " " " " " " " His family?
What does he know about the Aedra?
" " " " " " " " " " " " " " " The Daedra?
Which does he prefer?
What are his "likes"?
His dislikes?
Why is he a dissident?
What does he have or hold against the thalmor?
What does he think about the Thalmor?
What is his history from his pont of view?
Why did he really choose to work for the Nords?
As an Altmer, why did he go into mining and woodcutting and not magic?
How has he learned so much magic despite not attending the college of winterhold?
Does he have any relics from the past?


Last edited by Nick on Mon Dec 24, 2012 2:39 pm; edited 21 times in total (Reason for editing : Added Voice Added Last name Edited Spell section added notes shortened links down to words. Redid spell section)
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Rejha

Rejha


Posts : 32
Join date : 2012-06-26

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PostSubject: Cocius Quarra   Character Thread I_icon_minitimeTue Jun 26, 2012 11:18 pm

Name: Cocius Quarra
Race: Imperial
Age:21
Birthsign: The Lord
Class: Warrior
Skills: Smithing, Heavy Armor, One-Handed
General Appearance: Light skinnned for an Imperial, and rather buff. He has slightly longer-than-average white hair, and blue eyes.

Clothing/Armor: Cocius currently wears an an iron helmet, iron chestplate, iron leggings, and iron boots.

Weapons: Cocius uses dual one-handed axes.

Biography/history: Cocius grew up in Whiterun, and joined the Companions at 18 years old. His great grandfather was a warrior working with the Empire in the civil war, and as a history buff, the battle intrigued him. Enamored with the art of war, he became himself a warrior, eager to match the strength of his kin.


Stats
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zeru




Posts : 189
Join date : 2011-11-17

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeWed Jun 27, 2012 8:19 pm

Name: Leitherin Eidar
Race: Bosmer
Age: 23
Birthsign: The Steed;
Class: merchant
Skills: Speechcrasft, One-Handed, Alchemy,ninor smithing
General Appearance: Slightly paler skin then most bosmer, with silvery ash colered hair and amber eyes.
Clothing/Armor: Normal Merchant's clothing with some leather bracers and boots.
Weapons: Shortsword
Biography/history:

Spells:
Racial Power
Summon Familiar


Last edited by zeru on Wed Sep 05, 2012 12:53 pm; edited 2 times in total
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Nick

Nick


Posts : 224
Join date : 2011-11-17
Age : 32

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeSat Jun 30, 2012 3:12 am

(Multiple Bios)

Name: Sylvae
Race: Bosmer
Age:28
Birthsign: Thief
Class: Archer (Aldmeri Dominion Archer-Assassin*)
Skills: Archery, Fletching,

General Appearance:

Clothing: Roughspun-tunic, Leather boots
Armor: Leather armor, Leather bracers, Leather boots

Weapons: Bow and arrow

Biography/history:
Spoiler:

Name: Nicholas
Race: Breton/Nord
Age: 20
Birthsign: Atronach
Class: Mage, Scholar
Skills: Research, translations,
Level: 10
General Appearance: Thin, and of moderate height. Dirty/Dark blond hair. youthful Blue eyes. A speckled Goatee with tufts of hair at the mutton chops.
Clothing: Clothes, boots, gloves
Weapons: None

Spells:
All Novice spells
Ancestral Connection*

Name: Nick
Race: Breton/Nord
Age: 20
Birthsign: The Lord
Class: None
Skills: Reading, Writing, camping, cooking, dealing with his brother...
General Appearance:
Clothing/Armor: Clothes, boots, gloves, pack.
Weapons: Nordic Dagger (from solstheim)
Biography/history: the Nick brothers, Nicholas and Nick, were born to mixed parents. Sharing both nord and breton blood, they had a natural resilience to the cold, and a natural aptitude to magic. However, only one of the brothers actually has magical potential, he's the one with all the novice spells. The brother, Nick, has magicka, but no magic. together, they go on adventures, solving riddles in textbooks, exploring safe ruins, ruins that have already been cleared out by adventurers and looters. they explored the traps, and studied the runes, giving their findings to the College of Winterhold, and anyone else who happens to be interested.

The reason why Nicholas has magic and Nick does not, is that they have different fathers. To put it simply, one was a mage and the other was not. Nicholas' father, was a semi-accomplished mage from Skyrim. Nick's Father was someone from Solstheim. Together, the brothers have travelled most of Skyrim, Solstheim, and Morrowind, but very little beyond that. They're hardy, like the nord in them, but inquisitive like the breton.


STATS (List your characters stats at level 20-25):

Name: Gaeus Galerion Ignatius
Race: Altmer
Age: 37
Birthsign: Mage
Class: Assassin
Skills: Hand-to-hand, dual-wield, dagger-skill, sneak, stealth-kills, Illusion, Conjuration, Light armor, spear
General Appearance: Thin, not skinny, and Muscular. White eyes and white war tattoos going from his eyes to his neck. He's got a shaved head, but his hair would be white if it grew out. He has white eyebrows. He's clean-shaven. He's thin but holds himself , he stands at around 6'8" (203cm~) look at the image:
Clothing: Clothes (blue and brown variant), boots (brown variant), gloves (brown variant)
Armor: He wears Vampire gloves (increased Unarmed damage), Boots (move silently), and a sort of black outfit similar to that of the Morag-Tong assassin's outfit.
Weapons: twin dragon-bone daggers
Biography/history:
Spoiler:


Spells:
Illusion
Muffle
invisibility
Chameleon 50%
Conjuration
Bound Sword (does poison damage)
Bound Dagger
Bound Bow
Bound Throwing Dagger*
Soul Trap

STATS:


Name: Nei
Race: Snow Elf
Age: 237*
Birthsign: None
Class: Traveler, construction worker*
Skills: Restoration, Snow Elf magic*, One-handed
General Appearance: Taller than High-Elves, pale
Clothing/Armor: Snow-Elf armor (pic incoming)
Weapons:
Biography/history: WIP


NameOio-Bal
Race Breton
Age 25?
BirthsignWarrior
Class Spellsword/Witchhunter Spellswords are spellcasting specialists trained to support Imperial troops in skirmish and in battle. Veteran spellswords are prized as mercenaries, and well-suited for careers as adventurers and soldiers-of-fortune. / Witchhunters are dedicated to rooting out and destroying the perverted practices of dark cults and profane sorcery. They train for martial, magical, and stealthy war against vampires, witches, warlocks, and necromancers. Alt descript. More nimble and athletic than the sorcerer, and better suited for spell-casting than the knight, their attacks are unpredictable. Students of combat and magic. / Swift on foot, and clever with spells, they use distance as their ally. Slower adversaries are fodder for their arrows.
Skills Major: One-Handed (short-swords), Speech, Restoration, Alteration, Alchemy; Minor: Conjuration, Enchanting, Archery
General Appearance (description) Average height for a breton, relatively shaven, Dark blue eyes, shaven head, Tattoos on head (not shown), Tattoos on his hands and feet. When hunting, Skull painted on face in black.
General Appearance (image) Character Thread Risen-10
Biography/History Oio-Bal is a young Spellsword who is exceptionally talented. Born into an Order of Witch-hunters, he's been trained since birth. He grew up on the road, travelling from Hammerfell to Blackmarsh, Morrowind to Elswyr, he's seen most of the known world. His first Witch-hunt was when he was 16, in Blackmarsh. The Witch, an Argonian in this case, was causing havoc in a nearby argonian village. This hunt would be his worst memory. The Argonian Witch would turn the minds of tribal argonians, forcing the band of spellswords to fight and kill the innocent. They would kill more than 32 innocent lives in order to get close enough to the witch to harm her. But they never did. By the time they got close, the witch used her black magic to turn the spellswords against each other. The spellswords didn't have the power to protect their minds from her magic, and so they were helpless. As they were fighting each other, blinded by the witches’ magic, and when she opened a portal to one of the Plane of Oblivion and left, would the spell be broken. Half of their company would be dead, along with Oio's parents.

Clothing/Armor:
Clotheshead body boots neckhands
SpellswordSpellSword hood Spellsword Robes w. Cape Boots Neckless of Warding Rings of Transcience, Mystic Gloves (looks like Mystic Tuning gloves)
Witchhunter Witchhunters' hood Witchhunters' robes bootsNeckless of the witch Rings of Shielding

Weapons:
Weapon Carried/Stored (If it's carried then it's on his person, if it's stored its kept in a safe location somewhere in Tamriel.)
Scimitar Stored
Nordic Short SwordCarried
Nordic DaggerCarried
Nordic Throwing Axe Carried (2)
Nordic Bow Carried?

Spells:
Spells Restoration AlterationConjuration
1 Healing/handsEbony Flesh Bound Sword/Dagger
2 Ward Detect life/undead/magicBanish Daedra
3 Repel/Turn Undead Paralyze PlaneWalk
4 Summon Wolf
5
STATS (List your characters stats at level 20-25):
Skills Level Perk 1 Perk 2Perk 3 Perk 4 Perk 5
One handed 90 Armsman LVL5Bladesman LVL3
Speech 70 Allure Bribery Persuasion Intimidation Haggling
Alchemy 60 poisoner concentrated poison Alchemist
Conjuration50Mystic Binding - Soul Stealer - Oblivion Binding Adept Conjuration
Restoration90Recovery RespiteNecromage/Regeneration Expert Restoration Avoid Death
Alteration 70Mage Armor 3/3 Adept Alteration
Enchanting 50 Insightful EnchanterEnchanter 3/5 Soul Squeezer
Archery 30 Overdraw 1/5Critical Shot

Name: Dalmil Rondan (House Redoran)
Race: Dunmer
Age:433
Birthsign: Warrior
Class: Guard
Skills: two-handed, heavyarmor
General Appearance: Bald, black long goatee
Clothing/Armor: Bonemold armor,
Weapons: Daedric Greatsword.
Biography/history: Coming from a long line of Daedra worshippers,

STATS (List your characters stats at level 20-25): (unlisted, because he's not in the ESRP roleplay)


Last edited by Nick on Thu Dec 20, 2012 7:38 am; edited 10 times in total
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Xazhi
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Xazhi


Posts : 603
Join date : 2011-06-19

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeMon Jul 02, 2012 3:17 am

Name: HanharMir GikatorHai
Race: Argonian
Age: 40
Birthsign: The Lady
Birthdate: Heathfire 16, 4E 310
Class: Paladin
Skills: One-Handed (Sword-and-Sheild), Block, Restoration
Weaknesses: Not particularly stealthy. Can only barely use Bows. Cannot use magic of any school other than Restoration.
General Appearance: Slightly pale Red skin, Solid white eyes, four deep claw scars on his left cheekbone from a battle with a Khajit. No tail (also due to the battle). Disregarding Armor, he looks something like this.

Biography/history: HanharMir grew up in Leyawiin, Cyrodil, after his parents moved there from the boarder of Black Marsh. He had three siblings, and was the second eldest child in the family. When he was 17, he moved away. He never stopped in any particular location for very long, but he was always happy to help whoever was in need, usually without even thought of reward. One day when he was 25 and on the road towards Skingrad from Elsweyr, he was attacked by Khajit thieves. He managed to fight most of them off, but one in particular proved more than a match. During the battle, the Khajit stabbed HanharMir through the shoulder, cut off his tail, and nearly clawed out his eye before making off with his father's sword. HanharMir would have died that day were it not for a Redguard man and his friends coming to the young Argonian's aid before he was slain. They took him to Skingrad, where he was healed. They left before he could thank them. It was then that HanharMir knew what his destiny was. He went to the local armorer and got himself a job working the forge. It payed little, and it took him almost a year to save up all the money. He bought full Steel armor, a Sheild, and a Sword, and set out Northward. Over the course of the next few years, the name HanharMir would be erased from all but a few memories, as he would come to be known simply as 'The Paladin'. Everywhere he went he aided those in need, be it to retrieve something stolen, avenge a death, protect, rescue, or lead an attack, he was always there. Most never knew his face, or even his race, as his armor covered his entire body. When he came to Skyrim, he joined with the Companions for a while, but didnt stay too long. He much preferred freelancing (Though he did keep the armor and weapon he earned with them). Now, he continues on living that way, roaming wherever fate takes him from Black Marsh to High Rock, Valenwood to Morrowind.

Notes:
-He has a deep secret which he refuses to speak with anyone about. Only two or three who yet live know it.
-He recieved very little formal training in the ways of Magic. Most of what he knows was self-taught in the field.


Clothing/Armor:
Spoiler:

Weapons:
Spoiler:

Spells:
Spoiler:


STATS:
Spoiler:


Last edited by Xazhi on Mon Dec 10, 2012 8:11 pm; edited 4 times in total
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Fel

Fel


Posts : 622
Join date : 2012-03-08

Character Thread Empty
PostSubject: Re: Character Thread   Character Thread I_icon_minitimeMon Jul 09, 2012 2:18 am

Name: Xragrish, or just Logan. Because it's easier to say.
Race: Orc
Age: 21
Birthsign: The ritual
Class: Barbarian
Skills: One handed, light armour and smithing
General Appearance: Green eyes, short black hair, a scar runs from his left ear and ends at his chin. Big eyes, kind of a small mouth.
A black beard that covers his face, his hair is cut to where there's only fuzz. Soft fuzz...
Clothing/Armor: Leather armor. No helmet though.
Weapons: Iron axe x 2 duel wield
Biography/history: WIP

Spells: None.
STATS:
Spoiler:

No spells.


Last edited by Tsar Gorgi on Fri Dec 14, 2012 8:54 pm; edited 6 times in total
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Moose

Moose


Posts : 97
Join date : 2011-12-29

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeThu Jul 12, 2012 4:38 pm

Name: Selene (Most Bosmer do not have Family names)
Race: Bosmer
Age: 21
Birthsign: The Steed
Gender: Female
Class: Ranger

Skills: While not particularly stealthy, Selene is quite skilled with her Bow. Selene has spent some time training with one handed weapons, meaning she is more skilled than with any other form of weaponry, except her bow. She has no magic skills of any kind.

General Appearance: Long Brown Hair, Green Eyes, no scars of any kind due to really not much time at all in actual combat. She is paler than the average Wood Elf.

Argos looks like you average war hound, for example Meeko, or Vigilance, except a brighter shade of brown.

Clothing/Armor: Ranger Armour
Spoiler:
(It has the Stats of Imperial Light Armour)

Weapons: Hunting Bow, Iron Arrows.

Biography/history: After ‘moving’ to Cyrodiil at around the age of 14, Selene never spent much time in one location, as her family ended up moving around Cyrodiil quite a lot. During these years, she learnt some Merchant skills from her Father, but nothing of much use. Later on in her life, she began to learn how to use a bow, as her mother, also a Bosmer, had once been an archer in, a sense the ‘Elven Army’. That was what Selene’s mother used to call it, anyway. Selene’s mother passed away a few years later, from some sort of disease, illness, this caused Selene with her father to eventually settle in Bravil. Selene, then decided to take up hunting, just to bring in something extra for her father to sell. Sooner or later, she decided to ‘explore’ more, spending more time out it the plains of Cyrodiil, but still commonly returned hunt back to her father, to sell.
Oh, and possibly a little detail which could be mention. Selene, was given, in a sense a puppy. She named him Argos. As time went on, Argos grew up with Selene, eventually becoming her hunting Companion. Her last known location was on a trip for her father, to pick up some 'ingredients', or whatever he needed to make some fancy stew, from a trader who usually bounces around the Kvatch area.

Spells: Command Animals: After years of hunting in the wilds, Selene has found a way to temporarily ally Animals with her.

Poision Resist: As with all Bosmer, she has a 50% resistance to Poision and Disease due to her blood.

Agent of Mara: After the loss of her mother, she spent a lot of time a the Bravil Chapel to Mara. After visiting countless times, she feels in a sense blessed. The blessing of Mara is that of a 15% resistance to Magic.

Skill Levels (20):
Spoiler:
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Nick

Nick


Posts : 224
Join date : 2011-11-17
Age : 32

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeTue Jul 24, 2012 6:11 pm

Oh, Barbarians are typically lightly armored, they can use two-handed weapons, one handed, and dual wielding weapons.
They don't typically use shields as they are offensive fighters and not defensive.
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Nick

Nick


Posts : 224
Join date : 2011-11-17
Age : 32

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeTue Jul 31, 2012 5:15 am

Name: Nier Grolash (Bandit)
Race: Orsimer
Age: 32
Birthsign: Steed
Class: Barabarian
Skills: One handed, two-handed, Heavy-armor, Light armer, unarmed and unarmered, destruction (Fire spells only), Smithing (Orcish and Steel only), Enchanting (Fire only)
General Appearance: Shaved head, Horns on his brow and head, he stands greater than 7 feet tall and is incredibly muscular.
(Pic)
Clothing/Armor: Depending on the Target, Fur armor minus the gloves and head pieces (and torso), or Orcish Armor (full set) All of his Armor has Fire Enchantments on them.
Weapons: Orcish Greatswords, Swords, Axes, Maces, Fire, his hands, him. All of his weapons have Fire Enchantments on them. He is capable of hold an Orcish Greatsword in one hand and dualwielding them.
Biography/history:

A Murderer who escaped from the Prison of a Nord Hold, he's well known for his ferocity and prowess in combat. He's sadistic and cunning, he kills because he likes to kill. His savagery earned him several nicknames such as: Blood beast of the Reach; the Orc Slaughter; Red-face, Nier the Giant, Nier Strong-Arm and the like.

He's slaughtered families, whole farms, children pregnant women, it doesn't matter to him.

He has been caught several times, imprisoned and held for years. No Prison could hold him for long, he broke out eventually. Each time he broke out he would kill scores of guards in the process. Breaking open the locked chest that held what little he carried with him, and continuing to slaughter guards until he was free of the Hold or Prison.

His Strength is equivalent to about 200 on the Oblivion scale. (if you understand what this means you'll understand how strong he is.)
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zeru




Posts : 189
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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeTue Jul 31, 2012 10:09 pm

is this for main esrp?
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Nick

Nick


Posts : 224
Join date : 2011-11-17
Age : 32

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeWed Aug 01, 2012 1:08 am

The Orc is one of the Villains in the ESRP.
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Xazhi
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Xazhi


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Join date : 2011-06-19

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeFri Aug 03, 2012 5:42 am

Name: Teniya Nuraahl'
Race: Giant
Age: 57
Birthsign: The Lady
Class: Farmer, Trader, Herder
Skills: Mammoth Herding, Cheese Making, Trading.
General Appearance: Around 12 ft tall, long beard and hair with many braids and beads. Wears much fur clothing, more than a usual Giant.

Biography/history: Teniya grew up in the Whiterun area with his Father, where he learned to herd Mammoth, make their milk into cheese, and everything else he needed to survive. He was never bothered by Nords or any of the other races, and he never bothered them. Occasionally, they would bring him offerings of peace, such as Cows and other livestock. Eventually, he decided it might be a good idea to make formal trade with the small people of the world. So, he made his way to the outer farms of Whiterun, where he made his first trade with a Nord: a giant-sized bowl of Mammoth Cheese for a cow. Over many years, he became recognized by the farmers and local folk of the area as a friendly giant willing to trade with them. When he was around 40, he was approached by a group of Nord Smiths with a most unexpected offer: A Mammoth for an Iron Hammer and Dagger to fit his size. He gladly accepted, and has kept the weapon and tool with him ever since. Now, he continues to live in the Whiterun area, occasionally migrating to other regions of Skyrim for his Mammoths to graze, and for him to hunt Skeever and other wild animals, and he still regularly conducts business with the folk of the province.


Clothing/Armor:
Spoiler:

Weapons:
Spoiler:

Spells (If applicable)
Spoiler:

STATS:
Spoiler:
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Xazhi
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Xazhi


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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeWed Aug 15, 2012 5:53 am

...
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Nick

Nick


Posts : 224
Join date : 2011-11-17
Age : 32

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeTue Sep 04, 2012 12:27 am

Name: Helseth Dagoth (NPC)
Race: Dunmer
Age: 37
Birthsign: Steed
Class: Murderer, bad guy in the ESRP
Skills: Sneak, One-handed, Light-Armor, unarmored
General Appearance: Skull-war painting on his face, it's white, his skin is on the darker side of the dunmer scale.
Clothing/Armor: Scale-Armor, Hood, The Scale armor is made of wolf-skin so it's black and gray/grey,
Weapons: 1 Steel knife. 2 hands flame a lightning.
Biography/history:

Originally from Morrowind.
|
Exhiled from Morrowind.
|
Ex-Dark Brotherhood.
|
Ex-Morag Tong.
|
Wanted for Murder of high-ranking politicians
|
Racist against whoever isn't a Dunmer, and hates dunmer who travel, interact, and otherwise associate with non-dunmer races

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Osiris




Posts : 2
Join date : 2012-12-09

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PostSubject: Logan Blood-Bane   Character Thread I_icon_minitimeSun Dec 09, 2012 12:46 pm

Name: Logan Blood-Bane
Race: Nord
Age: 34
Birthsign: The Steed
Class: Ranger
Clothing/Armor: Clad black light leather armor with a cloak and hood.
Weapons: Short Sword, Black Bow

General Appearance: A fair haired Nord whom time treated well as he looks still quite young. His body is moderately toned and slim fit under his black clad traveling armors. His shoulder length dirt blond hair drapes delicately down his shoulders, his face is shaven, though not completely smooth leaving a roughness to him. One who not be wrong to call him a pretty boy, he only concurs this more speaking with perfect pronunciation and a slight accent and rolled R's as well as always where possible keeping well kept and bathed. (Think Aragron and Brad Pitt)

Biography/history: Born of Nobel blood Sir. Logan Blood-bane's father was a perverse ruler of a land long owned by his blood line. Growing up Logan was given gifts of silver and gold, he was treated like a Nobel would be and as a young child grew weary of the effortless life style of a Nobel. He'd go into the wood and spend many hours or even days at a time meditating and studying nature.
After Logan discovered his father in bed with his to-be bride he left the manor to live amongst the peasants and made a name for himself as a kind, wise young man whom would always be more then delighted to help those in need. One day as fate would have it three travelers of interest passed by the city in a peace only to be confronted by assassins under Logan's old fathers hire. Logan saw the confrontation and ran over to hide in the bushing having just come from a hunting trip. He watched as the assassins tried to provoke the travelers then when the travel turned to walk away wishing not to fight the assassins attacked. Logan sprung to the defense of the travelers letting arrow fly and take the life of his own kinsmen. He quickly drew blade and slew another. As he drew his bow shoot down the last of the three assassins it was to late as the assassin had fled.

Rather then waiting for them to find him Logan marched into his fathers manor for the first time in years and confessed before challenging his father to a duel for the town's reign having had enough of his father tyranny. His coward father rather then accepting the duel had his son exiled knowing that he himself would surly lose in a melee with his son.

Thrown from the one place he ever called home Logan would stay only long enough to break in to steal his loyal companion before turning his back forever on the land he grew up in.

Skills: Herbalism, Archery, Swordsmanship, Cooking, Poison craft, Tonic Craft, Hunting, Tracking, Trapping, Field Medicine...
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Umbreon




Posts : 212
Join date : 2012-05-04

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeMon Dec 10, 2012 8:01 pm

Name: Aren

Race: Nord

Age: 23

Birthsign: The Lord

Class: Barbarian

Skills: 2 Handed, light Armour, Block
Weaknesses: Quick to anger, Stubborn, not very stealthy, let's his personal feelings get in the way of judgement.

General Appearance: Short blonde hair, clean shaven, blue eyes. Average height for a Nord, slightly more muscular

Clothing/Armor:
Spoiler:

Weapons: Silver Greatsword

Biography/history: Born and raised on a farmstead just south of Windhelm, Aren had a hard life, surviving the cold and trying to help provide for his family by hunting. He spent much of his time away, doing just that, but when he stayed on the farm, he chopped wood or harvested crops, helping strengthen him.

When his kind-hearted parents took in a starving man from the wilderness, Aren had left on a hunting trip. When he returned, the man had left, leaving the farm destroyed and his parents dead, and the Silver Hand there, he joined them, hoping to avenge his parents.
They trained him, gave him his sword, and allowed him a chance at vengeance. He was happy, until he found them attacking an innocent traveler. Aren took his sword and killed the culprits, before leaving them to hunt the werewolf on his own.

Three years passed, and he is still hunting the wolf.

Spells (If applicable): N/A

STATS (List your characters stats at level 20-25):
Spoiler:
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Lux Aeterna

Lux Aeterna


Posts : 36
Join date : 2012-11-26

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeTue Dec 11, 2012 3:43 am

Name: Sabrina Entius

Race: Imperial

Age: 20

Birthsign: Lady

Class: Warrior

Skills: Heavy Amour, one handed, blocking.

Status:
Spoiler:

General Appearance: Blue eyes, long straight silvery hair.

Clothing/Armor:
Spoiler:

Weapons: Ebony Sword and Ebony Shield, sometimes uses a Ebony axe for duel handed.

Biography/history: Sabrina grew up with her dad who traveled around serving as a sell sword and helping out people in need. After losing her dad, she had nothing left but a sword and the knowledge passed down from her father. She spent the next years of her life as a loner, traveling around doing any job that she could find, gaining new skills and equipment. She doesn't always get along with people, mainly because she's a little social awkward, and making friends wasn't a skill she gained at a young age. Though she may be a warrior she is very attractive and has a very sensitive side to her at times.


Last edited by Albert_Shadowfax on Thu Dec 13, 2012 2:20 am; edited 8 times in total
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Janitor

Janitor


Posts : 33
Join date : 2012-10-28

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeTue Dec 11, 2012 5:11 am

Name: Skuu Gro
Race: Orsimer/Orc
Age: 4E 280, 7th of Last Seed
Birthsign: Warrior
Class: Assassin
Skills: Poison use, stealth, Assassination take downs.
General Appearance: Normal for an Orc, bulky for an assassin, though he is still able to stay light on his feet regardless.
Height: 6'5"
Weight: 250lbs

Clothing/Armor: Dark studded leather, dark torn purple cloak, Steel spiked mask.
Equipment: Multiple small daggers, one larger dagger nearly the size of a shortsword, light crossbow with steel bolts, assortment of poisons, poison extractor and empty vials.
Screenshot: I based his appearance off of this photo
Spoiler:

Biography/history: Skuu was born in the Orc homeland of Orsinium, in a small stronghold known as Furgjir. When he was born, his father; the chief of the stronghold, had great plans for him, especially being as Skuu was born under the sign of the warrior, that would prove him to be a great leader and fighter in the future. Though when he sparred against his brothers, Skuu didn't use brute force to defeat them, but trickery and wit. But that wasn't what angered his father, it was the dirty fighting that Skuu used that made the chief second guess his opinion about his son. When they all came of age and the Chief died, the three brothers would fight for the role of chief, and the current chief knew that Skuu would win, but he didn't want a warrior who fought like Skuu did to become chief of Furgjir, it would be humiliating for the stronghold, and would bring a tainted reputation to it. So the chief would send Skuu unto a hunt to kill a bear in nearby some nearby caves, though it was just a trick to lure Skuu away from the Stronghold so that a Brotherhood assassin may eliminate him, taking caring of any problems the chief may of had. Though the Assassin did not expect Skuu to be such a formidable opponent. Skuu being able to overpower the Assassin, took his blade and implanted it into the killer's throat. Knowing exactly who sent the assassin, being is his father was never fond of Skuu for the most years of his life, instead of seeking any type of revenge, he went his own way, giving his father what he wanted, and letting him think That Skuu perished at the Brotherhood's hands. Skuu later found the Assassin trade, finding he was quite a natural at it. He was contacted by the Brotherhood at one point in time but he turned down the offer for multiple reasons, one of which being pretty obvious, the other was he just didn't like the amount of religiousness that went into it.

STATS:
Spoiler:



Last edited by Janitor on Thu Dec 13, 2012 9:30 pm; edited 1 time in total
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Moose

Moose


Posts : 97
Join date : 2011-12-29

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PostSubject: Elisa Gaerfield   Character Thread I_icon_minitimeTue Dec 11, 2012 1:50 pm

Name: Elisa Gaerfield
Race: Breton
Age: 21
Birthsign: The Lady


Class: Thief
Skills: Light Armour, Pickpocketing, Sneak


General Appearance: Dark Hair (almost black), Pale Blue eyes. Average Breton skin colour. Hair goes past shoulders, but is tied.
Clothing/Armor:
Weapons:
  • Steel Dagger

Biography/history: Elisa, born to her Father's house of Gaerfield, lived the normal life of any Breton 'minor' noble. That was until her Father passed away, which meant the house and title was passed to her mother. Of course, her mother, distraught over the loss of her husband, well, made the wrong decisions. The family lost it's name, it's wealth, and Elisa was left on her own as her mother had moved on. Bordering on the line of homeless, Elisa did what she expected anyone else would do, move to somewhere else. It happened to be that place was Skyrim, home to the throat of the world, the remaining great tower. After arriving in the port of Windhelm, she began her new life in Skyrim. - Captain Dro'shanji, an attempt at writing a section of his novel.

Tirdas, 28th First Steed,

I arrived in Solitude today, after not the greatest carriage trip. The Divines had let the rain upon us, and it can be said, it was quite wet and cold, something I was still not yet used to in Skyrim. I plan on visiting the small town at the foot of the Throat of the World eventually, but it depends on wether or not I get caught up in any jobs. I'm considering travelling to Cyrodil, after I raise up enough gold, and have enough to spare once I am actually over there. But for now, I'll continue going around, taking bits and bobs from everywhere.

STATS (List your characters stats at level 20-25):
Stats:
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FallenSanity

FallenSanity


Posts : 24
Join date : 2012-12-06

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeFri Dec 14, 2012 8:04 pm

Name: Viridel Sirion
Race: Imperial
Age: 35
Birthsign: The Lover
Gender: Female
Class: Hunter

Skills: Archery, One Handed, Stealth

General Appearance: Standing at a good 5’9”, Viridel has a slim smooth figure, with smooth tan skin and a nice thin waist. She has fairly wide hips, but other than that does not have too outstanding of a body. She has long blonde hair that ends near her lower back, which is often left hidden in her cloak or hood.
She has pale blue eyes, with soft thick lips and a few scars from her cheeks and eyes after her time fighting animals.

Clothing/Armor: Ranger Robes
Weapons: Crossbow, Iron Dagger,
Steel Dagger

Biography/history: Viridel was born in Falkreath to a farmer and guard, both of which were mostly unconcerned with leaving the Hold, instead believing that if they could survive there, that there was no need to leave.
Viridel preferred to venture around the wilds, examining animals and hunters, watching how both fought and how they operated. This soon inspired a need to hunt in her, and by twenty she was an avid supplier of foods for the hold.

At one point in her life, she was foolish and chased a large and impressive elk through many mountains before eventually realizing she had gotten dreadfully lost. She was nearly slain by Hargravens before an Orc managed to save her.

Since then, the two became close associates and have journeyed across Skyrims many lands, together.

Spells: N/A

STATS:
Link
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Nick

Nick


Posts : 224
Join date : 2011-11-17
Age : 32

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PostSubject: Re: Character Thread   Character Thread I_icon_minitimeTue Dec 18, 2012 3:59 am

NameOio-Bal
Race Breton
Age 25?
BirthsignWarrior
Class Spellsword/Witchhunter Spellswords are spellcasting specialists trained to support Imperial troops in skirmish and in battle. Veteran spellswords are prized as mercenaries, and well-suited for careers as adventurers and soldiers-of-fortune. / Witchhunters are dedicated to rooting out and destroying the perverted practices of dark cults and profane sorcery. They train for martial, magical, and stealthy war against vampires, witches, warlocks, and necromancers. Alt descript. More nimble and athletic than the sorcerer, and better suited for spell-casting than the knight, their attacks are unpredictable. Students of combat and magic. / Swift on foot, and clever with spells, they use distance as their ally. Slower adversaries are fodder for their arrows.
Skills Major: One-Handed (short-swords), Speech, Restoration, Alteration, Alchemy; Minor: Conjuration, Enchanting, Archery
General Appearance (description) Average height for a breton, relatively shaven, Dark blue eyes, shaven head, Tattoos on head (not shown), Tattoos on his hands and feet. When hunting, Skull painted on face in black.
General Appearance (image) Character Thread Risen-10
Biography/History Oio-Bal is a young Spellsword who is exceptionally talented. Born into an Order of Witch-hunters, he's been trained since birth. He grew up on the road, travelling from Hammerfell to Blackmarsh, Morrowind to Elswyr, he's seen most of the known world. His first Witch-hunt was when he was 16, in Blackmarsh. The Witch, an Argonian in this case, was causing havoc in a nearby argonian village. This hunt would be his worst memory. The Argonian Witch would turn the minds of tribal argonians, forcing the band of spellswords to fight and kill the innocent. They would kill more than 32 innocent lives in order to get close enough to the witch to harm her. But they never did. By the time they got close, the witch used her black magic to turn the spellswords against each other. The spellswords didn't have the power to protect their minds from her magic, and so they were helpless. As they were fighting each other, blinded by the witches’ magic, and when she opened a portal to one of the Plane of Oblivion and left, would the spell be broken. Half of their company would be dead, along with Oio's parents.

Clothing/Armor:
Clotheshead body boots neckhands
SpellswordSpellSword hood Spellsword Robes w. Cape Boots Neckless of Warding Rings of Transcience, Mystic Gloves (looks like Mystic Tuning gloves)
Witchhunter Witchhunters' hood Witchhunters' robes bootsNeckless of the witch Rings of Shielding

Weapons:
Weapon Carried/Stored (If it's carried then it's on his person, if it's stored its kept in a safe location somewhere in Tamriel.)
Scimitar Stored
Nordic Short SwordCarried
Nordic DaggerCarried
Nordic Throwing Axe Carried (2)
Nordic Bow Carried?

Spells:
Spells Restoration AlterationConjuration
1 Healing/handsEbony Flesh Bound Sword/Dagger
2 Ward Detect life/undead/magicBanish Daedra
3 Repel/Turn Undead Paralyze PlaneWalk
4 Summon Wolf
5
STATS (List your characters stats at level 20-25):
Skills Level Perk 1 Perk 2Perk 3 Perk 4 Perk 5
One handed 90 Armsman LVL5Bladesman LVL3
Speech 70 Allure Bribery Persuasion Intimidation Haggling
Alchemy 60 poisoner concentrated poison Alchemist
Conjuration50Mystic Binding - Soul Stealer - Oblivion Binding Adept Conjuration
Restoration90Recovery RespiteNecromage/Regeneration Expert Restoration Avoid Death
Alteration 70Mage Armor 3/3 Adept Alteration
Enchanting 50 Insightful EnchanterEnchanter 3/5 Soul Squeezer
Archery 30 Overdraw 1/5Critical Shot
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